Friday, June 13, 2008

and I can't stand to see you be a bad man

I have been away for a while, not from home but just from my various blogs. I picked up some books on learning theory and games which I have been slowly moving through. I also got Assassin's Creed and RB6V2 in a deal at target and have been playing through AC. Ill take the time to write up some impressions when I finish the game, but at this point there really isn't that much to add to what has already been said. The defining word for AC's design would be "repetition". It is also one of the most "transparent" games I have played recently, in that the game mechanics are just laid right there, much like how ammo used to just be glowing boxes in FPS games. Anyway, I am alive.

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